<ui _class="MenuDialog">
	<x>0</x>
	<y>0</y>

	<splats>
		<splat1 bitmap="assets/graphics/ui/splat1-alpha.png" r="240" g="100" b="50" />
		<splat2 bitmap="assets/graphics/ui/splat2-alpha.png" r="50" g="240" b="100" />
		<splat3 bitmap="assets/graphics/ui/splat3-alpha.png" r="100" g="50" b="240" />
	</splats>

	<flower bitmap="assets/graphics/ui/flower.png" alphamap="assets/graphics/ui/flower-alpha.png" />
	<mouseover _extends="/sfx/menu/mouseover" />
	<activate _extends="/sfx/menu/activate" />

	<sessioncounterfont _extends="/skin/text/font" />

	<pages>

		<mainmenu>

			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<music _class="UIMusic" file="assets/music/mainmenu.ogg" loop="true" />
			<top _extends="/skin/help_line" />
			<profile _extends="/skin/text" usertext="current_profile" xoff="-220" help_line="1"/>
			<change_profile _extends="/skin/textlink" text="Сменить игрока" target="/profile_select" xoff="-220"/>

			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" help_line="1"/>

			<playgame _extends="/skin/linkR" text="Играть" target="play_game_cmd" />
			<options _extends="/skin/linkL" text="Настройки" target="/options" />
			<highscores _extends="/skin/linkL" text="Рекорды" target="show_highscores" />
			<editor _extends="/skin/linkR" text="Редактор уровней" target="leveleditor" />
			<help _extends="/skin/linkR" text="Помощь" target="show_help" />
			<quit _extends="/skin/linkR" text="Выйти" target="quit" />

			<buffer _class="UIBuffer" height="20"/>

		</mainmenu>

		<highscores>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />

			<top _extends="/skin/help_line" />
			<profile _extends="/skin/text" usertext="current_profile" xoff="-220" help_line="1"/>/>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" help_line="1"/>

			<top _extends="/skin/help_line" />
			
			<local _extends="/skin/linkL" text="Очки" target="highscore_frm0" xoff="-200"/>
			<daily _extends="/skin/linkR" text="Сегодня" target="highscore_frm1" xoff="-200"/>
			<weekly _extends="/skin/linkL" text="За неделю" target="highscore_frm2" xoff="-200"/>
			<monthly _extends="/skin/linkR" text="За месяц" target="highscore_frm3" xoff="-200"/>
			<overall _extends="/skin/linkL" text="Все" target="highscore_frm4" xoff="-200"/>
			<back _extends="/skin/linkR" text="Назад" target="/mainmenu" xoff="-200"/>
			
			<local _extends="/skin/text" usertext="highscore_num0" height="0" xoff="0"  help_line="1"/>
			<local _extends="/skin/text" usertext="highscore_num1" height="0" xoff="0"  />
			<local _extends="/skin/text" usertext="highscore_num2" height="0" xoff="0"  />
			<local _extends="/skin/text" usertext="highscore_num3" height="0" xoff="0"  />
			<local _extends="/skin/text" usertext="highscore_num4" height="0" xoff="0"  />
			<local _extends="/skin/text" usertext="highscore_num5" height="0" xoff="0"  />
			<local _extends="/skin/text" usertext="highscore_num6" height="0" xoff="0"  />
			<local _extends="/skin/text" usertext="highscore_num7" height="0" xoff="0"  />
			<local _extends="/skin/text" usertext="highscore_num8" height="0" xoff="0"  />
			<local _extends="/skin/text" usertext="highscore_num9" height="0" xoff="0"  />
			
			<local _extends="/skin/text" usertext="highscore_nam0" height="0" xoff="80" help_line="1" />
			<local _extends="/skin/text" usertext="highscore_nam1" height="0" xoff="80" />
			<local _extends="/skin/text" usertext="highscore_nam2" height="0" xoff="80" />
			<local _extends="/skin/text" usertext="highscore_nam3" height="0" xoff="80" />
			<local _extends="/skin/text" usertext="highscore_nam4" height="0" xoff="80" />
			<local _extends="/skin/text" usertext="highscore_nam5" height="0" xoff="80" />
			<local _extends="/skin/text" usertext="highscore_nam6" height="0" xoff="80" />
			<local _extends="/skin/text" usertext="highscore_nam7" height="0" xoff="80" />
			<local _extends="/skin/text" usertext="highscore_nam8" height="0" xoff="80" />
			<local _extends="/skin/text" usertext="highscore_nam9" height="0" xoff="80" />
			
			<local _extends="/skin/text" usertext="highscore_scr0" height="0" xoff="280" help_line="1" visible="highscore_scr0"/>
			<local _extends="/skin/text" usertext="highscore_scr1" height="0" xoff="280" visible="highscore_scr1"/>
			<local _extends="/skin/text" usertext="highscore_scr2" height="0" xoff="280" visible="highscore_scr2"/>
			<local _extends="/skin/text" usertext="highscore_scr3" height="0" xoff="280" visible="highscore_scr3"/>
			<local _extends="/skin/text" usertext="highscore_scr4" height="0" xoff="280" visible="highscore_scr4"/>
			<local _extends="/skin/text" usertext="highscore_scr5" height="0" xoff="280" visible="highscore_scr5"/>
			<local _extends="/skin/text" usertext="highscore_scr6" height="0" xoff="280" visible="highscore_scr6"/>
			<local _extends="/skin/text" usertext="highscore_scr7" height="0" xoff="280" visible="highscore_scr7"/>
			<local _extends="/skin/text" usertext="highscore_scr8" height="0" xoff="280" visible="highscore_scr8"/>
			<local _extends="/skin/text" usertext="highscore_scr9" height="0" xoff="280" visible="highscore_scr9"/>

			<top _extends="/skin/help_line" />
			<msg _extends="/skin/text" usertext="server_msg1" help_line="1" xoff="95" yoff="35"/>
			<msg _extends="/skin/text" usertext="server_msg2" xoff="95" yoff="35"/>
			<next _extends="/skin/link" text="Пред 10" target="prev10" visible="prev10" xoff="-65" help_line="1"/>
			<prev _extends="/skin/link" text="След 10" target="next10" visible="next10" xoff="255" help_line="1"/>

		</highscores>
		
		<profile_select>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />

			<buffer _class="UIBuffer" height="50"/>
			<text _extends="/skin/bigtext" text="Выберите игрока"/>
			<text _extends="/skin/text" text="Это имя будет указано в Рекордах и Редакторе уровней."/>
                        <buffer _class="UIBuffer" height="50"/>
                        <top _extends="/skin/help_line" />
			<profile _extends="/skin/linkL" usertext="profile0" target="select_profile0" help_line="1" xoff="-100"/>
			<delete _extends="/skin/linkL" text="Delete" target="/delete_user0_menu" help_line="1" xoff="100" visible="user_exists0"/>
			
			<top _extends="/skin/help_line" />
			<profile _extends="/skin/linkR" usertext="profile1" target="select_profile1" help_line="1" xoff="-100"/>
			<delete _extends="/skin/linkR" text="Delete" target="/delete_user1_menu" help_line="1" xoff="100" visible="user_exists1"/>
			
			<top _extends="/skin/help_line" />
			<profile _extends="/skin/linkL" usertext="profile2" target="select_profile2"  help_line="1" xoff="-100"/>
			<delete _extends="/skin/linkL" text="Delete" target="/delete_user2_menu" help_line="1" xoff="100" visible="user_exists2"/>
			
			<top _extends="/skin/help_line" />
			<profile _extends="/skin/linkR" usertext="profile3" target="select_profile3" help_line="1" xoff="-100"/>
			<delete _extends="/skin/linkR" text="Delete" target="/delete_user3_menu" help_line="1" xoff="100" visible="user_exists3"/>
			
			<top _extends="/skin/help_line" />
			<profile _extends="/skin/linkL" usertext="profile4" target="select_profile4" help_line="1" xoff="-100"/>
			<delete _extends="/skin/linkL" text="Удалить" target="/delete_user4_menu" help_line="1" xoff="100" visible="user_exists4"/>
		</profile_select>

		<delete_user0_menu>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<buffer _class="UIBuffer" height="50"/>
			<text _extends="/skin/bigtext" text=""/>
			<buffer _class="UIBuffer" height="50"/>
			
			<text _extends="/skin/text" text="Вы точно хотите удалить этого игрока?"/>
			<text _extends="/skin/link" text="Да" target="delete_user0"/>
			<text _extends="/skin/link" text="Нет" target="/profile_select"/>
		</delete_user0_menu>

		<delete_user1_menu>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<buffer _class="UIBuffer" height="50"/>
			<text _extends="/skin/bigtext" text=""/>
			<buffer _class="UIBuffer" height="50"/>
			
			<text _extends="/skin/text" text="Вы точно хотите удалить этого игрока?"/>
			<text _extends="/skin/link" text="Да" target="delete_user1"/>
			<text _extends="/skin/link" text="Нет" target="/profile_select"/>
		</delete_user1_menu>

		<delete_user2_menu>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<buffer _class="UIBuffer" height="50"/>
			<text _extends="/skin/bigtext" text=""/>
			<buffer _class="UIBuffer" height="50"/>
			
			<text _extends="/skin/text" text="Вы точно хотите удалить этого игрока?"/>
			<text _extends="/skin/link" text="Да" target="delete_user2"/>
			<text _extends="/skin/link" text="Нет" target="/profile_select"/>
		</delete_user2_menu>

		<delete_user3_menu>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<buffer _class="UIBuffer" height="50"/>
			<text _extends="/skin/bigtext" text=""/>
			<buffer _class="UIBuffer" height="50"/>
			
			<text _extends="/skin/text" text="Вы точно хотите удалить этого игрока?"/>
			<text _extends="/skin/link" text="Да" target="delete_user3"/>
			<text _extends="/skin/link" text="Нет" target="/profile_select"/>
		</delete_user3_menu>

		<delete_user4_menu>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<buffer _class="UIBuffer" height="50"/>
			<text _extends="/skin/bigtext" text=""/>
			<buffer _class="UIBuffer" height="50"/>
			
			<text _extends="/skin/text" text="Вы точно хотите удалить этого игрока?"/>
			<text _extends="/skin/link" text="Да" target="delete_user4"/>
			<text _extends="/skin/link" text="Нет" target="/profile_select"/>
		</delete_user4_menu>

		<create_user0>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />
			<profile _extends="/skin/bigtextL" text="Имя профиля" />
			<name _extends="/skin/input_text" text="" length="10"/>
			<ok _extends="/skin/linkL" text="OK" target="confirm_user0" />
			<cancel _extends="/skin/linkR" text="Отменить" target="/profile_select" />
		</create_user0>

		<create_user1>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />
			<profile _extends="/skin/bigtextL" text="Имя профиля" />
			<name _extends="/skin/input_text" text="" length="10"/>
			<ok _extends="/skin/linkL" text="OK" target="confirm_user1" />
			<cancel _extends="/skin/linkR" text="Отменить" target="/profile_select" />
		</create_user1>

		<create_user2>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />
			<profile _extends="/skin/bigtextL" text="Имя профиля" />
			<name _extends="/skin/input_text" text="" length="10"/>
			<ok _extends="/skin/linkL" text="OK" target="confirm_user2" />
			<cancel _extends="/skin/linkR" text="Отменить" target="/profile_select" />
		</create_user2>

		<create_user3>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />
			<profile _extends="/skin/bigtextL" text="Имя профиля" />
			<name _extends="/skin/input_text" text="" length="10"/>
			<ok _extends="/skin/linkL" text="OK" target="confirm_user3" />
			<cancel _extends="/skin/linkR" text="Отменить" target="/profile_select" />
		</create_user3>

		<create_user4>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />
			<profile _extends="/skin/bigtextL" text="Имя профиля" />
			<name _extends="/skin/input_text" text="" length="10"/>
			<ok _extends="/skin/linkL" text="OK" target="confirm_user4" />
			<cancel _extends="/skin/linkR" text="Отменить" target="/profile_select" />
		</create_user4>

		<leveleditor_menu>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<top _extends="/skin/help_line" />
			<profile _extends="/skin/text" usertext="current_profile" xoff="-220" help_line="1"/>/>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" help_line="1"/>

			<table _extends="/skin/table" name="adventures" height="150" width="400">
				<cols>
					<col name="name" width="80" caption="Название Приключения"/>
				</cols>
			</table>
			
			<top _extends="/skin/help_line"/>

			<new_adv _extends="/skin/linkR" text="Новый" target="/editor_new" help_line="1" xoff="-150"/>
			<edit_adv _extends="/skin/linkR" text="Редактор" target="edit_adv" help_line="1"/>
			<del_adv _extends="/skin/linkR" text="Удалить" target="/editor_delete" help_line="1" xoff="150"/>

			<top _extends="/skin/help_line"/>

			<share _extends="/skin/linkL" text="Передать" target="share_adv" help_line="1" xoff="-150"/>
			
			<back _extends="/skin/linkL" text="Назад" target="/mainmenu" help_line="1" xoff="150"/>
		</leveleditor_menu>

		<share_licence>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<buffer _class="UIBuffer" height="50"/>
			<text _extends="/skin/small_text" text="PLEASE READ CAREFULLY. THIS IS A LEGAL AGREEMENT BETWEEN YOU ('YOU')"/>
			<text _extends="/skin/small_text" text="AND SANDLOT GAMES CORPORATION ('SANDLOT GAMES') AND INCLUDES"/>
			<text _extends="/skin/small_text" text="A RELEASE AND WAIVER OF ALL KNOWN AND UNKNOWN CLAIMS AND RIGHTS"/>
			<text _extends="/skin/small_text" text="" />
			<text _extends="/skin/small_text" text="By clicking 'AGREE', you are agreeing to become bound by the terms of this Agreement."/>
			<text _extends="/skin/small_text" text="If you do not agree with the terms of this Agreement, do not install or use the Software, do not click 'AGREE'."/>
			<text _extends="/skin/small_text" text="You hereby, waive any and all rights, interests, and Intellectual Property including Intellectual Property Rights in and to all ideas,"/>
			<text _extends="/skin/small_text" text="suggestions, material, or information including modifications or improvements"/>
			<text _extends="/skin/small_text" text="for the purpose of creating new levels shared with Sandlot Games."/>
			<text _extends="/skin/small_text" text="You agree not to assert ownership right of any kind in your submission"/>
			<text _extends="/skin/small_text" text="(including, but not limited to copyright, trademark, unfair competition, moral rights, or implied contract)"/>
			<text _extends="/skin/small_text" text="and you waive the right to receive any financial or other consideration in connection with any such submissions."/>
			<text _extends="/skin/small_text" text="Sandlot shall have exclusive ownership of all present and future rights to submissions of every kind."/>
			<text _extends="/skin/small_text" text="We can use them for any purpose, without compensating you or anyone else for them."/>

			<text _extends="/skin/text" text="Please enter your email:" />
			<framed_input _extends="/skin/framed_input_text" width="400" />
			<text _extends="/skin/text" text="Please enter your email address if you wish to be contacted about your" />
                        <text _extends="/skin/text" text="Приключение Бабули на Островах." />
                        <top _extends="/skin/help_line"/>
                        <link _extends="/skin/link" text="Назад" target="leveleditor" help_line="1" xoff = "-150"/>
			<link _extends="/skin/link" text="Согласиться" target="share_agreed" help_line="1" xoff = "150"/>
		</share_licence>

		<share_wait>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<top _extends="/skin/help_line" />
			<profile _extends="/skin/text" usertext="current_profile" xoff="-220" help_line="1"/>/>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" help_line="1"/>
			<text _extends="/skin/text" text="Отправка Приключения..."/>
			<text _extends="/skin/text" text=""/>
			<text _extends="/skin/text" text="Пожалуйста, подождите..."/>
		</share_wait>

		<share_sent>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<top _extends="/skin/help_line" />
			<profile _extends="/skin/text" usertext="current_profile" xoff="-220" help_line="1"/>/>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" help_line="1"/>

			<text _extends="/skin/text" text="Приключение было отправлено!"/>
			<link _extends="/skin/link" text="OK" target="leveleditor" />
		</share_sent>

		<share_other_error>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<top _extends="/skin/help_line" />
			<profile _extends="/skin/text" usertext="current_profile" xoff="-220" help_line="1"/>/>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" help_line="1"/>

			<text _extends="/skin/text" text="Приключение не было отправлено. Пожалуйста, проверьте"/>
			<text _extends="/skin/text" text="интернет-соединение и попробуйте снова."/>
			<link _extends="/skin/link" text="OK" target="leveleditor" />
		</share_other_error>

		<share_server_error>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<top _extends="/skin/help_line" />
			<profile _extends="/skin/text" usertext="current_profile" xoff="-220" help_line="1"/>/>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" help_line="1"/>

			<text _extends="/skin/text" text="Приключение не было отправлено, сервер"/>
			<text _extends="/skin/text" text="временно недоступен. Пожалуйста, попробуйте позже."/>
			<link _extends="/skin/link" text="OK" target="leveleditor" />
		</share_server_error>

		<in_leveleditor_menu>
			<top _extends="/skin/help_line" />
			<profile _extends="/skin/text" usertext="current_profile" xoff="-220" help_line="1"/>/>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" help_line="1"/>

			<table _extends="/skin/table" name="adventures" height="150" width="400">
				<cols>
					<col name="name" width="80" caption="Название Приключения"/>
				</cols>
			</table>
			
			<top _extends="/skin/help_line"/>

			<new_adv _extends="/skin/linkR" text="Новый" target="/in_editor_new" help_line="1" xoff="-150"/>
			<edit_adv _extends="/skin/linkR" text="Редактировать" target="edit_adv" help_line="1"/>
			<del_adv _extends="/skin/linkR" text="Удалить" target="/in_editor_delete" help_line="1" xoff="150"/>

			<top _extends="/skin/help_line"/>

			<back _extends="/skin/linkL" text="Назад" target="/none" help_line="1" xoff="150"/>
		</in_leveleditor_menu>

		<editor_download> 
               <back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" /> 
 
               <text _extends="/skin/bigtextR" text="Загрузки"/> 
               <table _extends="/skin/table" name="adventures_serv" height="300" width="500" xoff="0" help_line="1"> 
                    <cols> 
                         <col name="name" width="200" caption="Название Приключения"/> 
                         <col name="description" width="300" caption="Описание"/> 
                    </cols> 
               </table> 
 
               <top _extends="/skin/help_line"/> 
               <msg _extends="/skin/text" usertext="server_msg1" help_line="1" xoff="0" yoff="35"/> 
               <msg _extends="/skin/text" usertext="server_msg2" xoff="0" yoff="35"/> 
               <download _extends="/skin/linkR" text="Загрузить" target="download_now" help_line="1" xoff="-180"/> 
               <back _extends="/skin/linkL" text="Назад" target="/play_custom_menu" help_line="1" xoff="150"/> 
          </editor_download>


		<adv_exists_download>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<text _extends="/skin/textR" text="Приключение с таким названием уже есть." />			
			<text _extends="/skin/textR" text="Вы хотите удалить его и создать новое?" />			

			<top _extends="skin/help_line"/>

			<create _extends="/skin/linkL" text="Да" target="delete_and_download" help_line="1" xoff="-100"/>
			<cancel _extends="/skin/linkR" text="Нет" target="download_adv" help_line="1" xoff="100"/>
		</adv_exists_download>

		<download_msg> 
               <back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" /> 
               <top _extends="/skin/help_line" /> 
               <profile _extends="/skin/text" usertext="current_profile" xoff="-220" help_line="1"/>/> 
               <title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" help_line="1"/> 
 
               <text _extends="/skin/textR" text="Загрузка завершена. Перейдите на Страницу" />
               <text _extends="/skin/textR" text="Дополнительных Приключений поиграть в это Приключение." />                
 
               <back _extends="/skin/linkL" text="OK" target="/editor_download"/> 
          </download_msg>


		<editor_new>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<name _extends="/skin/bigtextL" text="Название Приключения:" />
			<name _extends="/skin/input_text" text=""/>
			<top _extends="/skin/help_line"/>
			<create _extends="/skin/linkL" text="Создать" target="create_adv"/>
			<cancel _extends="/skin/linkR" text="Отменить" target="/leveleditor_menu"/>
		</editor_new>

		<in_editor_new>
			<name _extends="/skin/bigtextL" text="Название Приключения:" />
			<name _extends="/skin/input_text" text=""/>
			<top _extends="/skin/help_line"/>
			<create _extends="/skin/linkL" text="Создать" target="create_adv"/>
			<cancel _extends="/skin/linkR" text="Отменить" target="/in_leveleditor_menu"/>
		</in_editor_new>

		<adv_exists_create>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<text _extends="/skin/textR" text="Приключение с таким названием уже есть." />			
			<text _extends="/skin/textR" text="Вы хотите удалить его и создать новое?" />			

			<top _extends="skin/help_line"/>

			<create _extends="/skin/linkL" text="Да" target="delete_and_create" help_line="1" xoff="-100"/>
			<cancel _extends="/skin/linkR" text="Нет" target="back" help_line="1" xoff="100"/>
		</adv_exists_create>

		<msg_create_error_create>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<text _extends="/skin/textR" text="При создании приключения произошла ошибка." />			
			<cancel _extends="/skin/linkR" text="OK" target="back" />
		</msg_create_error_create>

		<msg_delete_error_create>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<text _extends="/skin/textR" text="При удалении приключения произошла ошибка." />			
			<cancel _extends="/skin/linkR" text="OK" target="back" />
		</msg_delete_error_create>

		<msg_delete_error_download>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<text _extends="/skin/textR" text="При загрузке приключения произошла ошибка." />
			<cancel _extends="/skin/linkR" text="OK" target="back" />
		</msg_delete_error_download>

		<msg_save_error_editor>
			<text _extends="/skin/text" text="При сохранении карты произошла ошибка." />
			<text _extends="/skin/text" text="Если у вас Window XP, убедитесь, что у вас права" />
			<text _extends="/skin/text" text="Администратора или есть права на запись." />
		
			<cancel _extends="/skin/link" text="OK" target="/none" />			
		</msg_save_error_editor>

		<msg_no_granny_error_save>
			<text _extends="/skin/text" text="На карте нет Супер Бабули." />
			<text _extends="/skin/text" text="Чтобы сохранить этот уровень, создайте новый" />
                        <text _extends="/skin/text" text="или измените текущий уровень. Сначала разместите" />
                        <text _extends="/skin/text" text="Супер Бабулю на этой карте. Если вам этот" />
                        <text _extends="/skin/text" text="уровень больше не нужен, вы можете его удалить." />
                        <cancel _extends="/skin/link" text="OK" target="/none" />
		</msg_no_granny_error_save>

		<msg_no_granny_error_test>
			<text _extends="/skin/text" text="На карте нет Супер Бабули." />
			<text _extends="/skin/text" text="Уровень нельзя протестировать." />
			<cancel _extends="/skin/link" text="OK" target="/none"/>
		</msg_no_granny_error_test>

		<msg_many_grannies_error>
			<text _extends="/skin/text" text="Вы можете поставить только одну Супер Бабулю на уровень." />
			<text _extends="/skin/text" text="Если вы хотите поставить Бабулю в другое место, сначала удалите ее." />
			<cancel _extends="/skin/link" text="OK" target="/none" />
		</msg_many_grannies_error>

		<msg_many_catdoors_error>
			<text _extends="/skin/textR" text="На карте может быть только одна Мяу-дверь!" />
			<cancel _extends="/skin/linkR" text="OK" target="/none" />
		</msg_many_catdoors_error>

		<msg_many_superbonuses_error>
			<text _extends="/skin/textR" text="На уровне может быть только один Супер Цветок!" />
			<cancel _extends="/skin/linkR" text="OK" target="/none" />
		</msg_many_superbonuses_error>

		<msg_many_exits_error>
			<text _extends="/skin/textR" text="На карте может быть только один Выход!" />
			<cancel _extends="/skin/linkR" text="OK" target="/none" />
		</msg_many_exits_error>


		<editor_delete>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<name _extends="/skin/bigtextL" text="Вы уверены, что хотите"/>
			<name _extends="/skin/bigtextL" text="удалить это приключение?"/>
			<top _extends="/skin/help_line"/>
			<create _extends="/skin/linkL" text="Да" target="delete_adv"/>
			<cancel _extends="/skin/linkR" text="Нет" target="/leveleditor_menu"/>
		</editor_delete>

		<in_editor_delete>
			<name _extends="/skin/bigtextL" text="Вы уверены, что хотите"/>
			<name _extends="/skin/bigtextL" text="удалить это приключение?"/>
			<top _extends="/skin/help_line"/>
			<create _extends="/skin/linkL" text="Да" target="delete_adv"/>
			<cancel _extends="/skin/linkR" text="Нет" target="/in_leveleditor_menu"/>
		</in_editor_delete>

		<editor_help>
			<top _extends="/skin/help_line"/>
			<help _class="UIBitmap" bitmap="assets/graphics/editor/help_screen.jpg" alphamap="assets/graphics/editor/help_screen_alpha.png" help_line="1"/>
			<button _class="UIBitmapLink" bitmap="assets/graphics/editor/back_button.png" alphamap="assets/graphics/editor/back_button_alpha.png" help_line="1" xoff="218" yoff="360" target="/none">
				<hilight bitmap="assets/graphics/editor/help_screen_back_sel.jpg"/>
			</button>
		</editor_help>

		<play_game>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<top _extends="/skin/help_line" />
			<profile _extends="/skin/text" usertext="current_profile" xoff="-220" help_line="1"/>/>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" help_line="1"/>

			<new_game _extends="/skin/linkR" text="Приключения Бабули" target="newgame" />
			<play_custom _extends="/skin/linkL" text="Дополнительные приключения" target="play_custom" />
			<back _extends="/skin/linkR" text="Назад в Главное меню" target="/mainmenu" />

		</play_game>

		<play_custom_menu>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<top _extends="/skin/help_line" />
			<profile _extends="/skin/text" usertext="current_profile" xoff="-220" help_line="1"/>/>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" help_line="1"/>

			<buffer _class="UIBuffer" height="10"/>

			<top _extends="/skin/help_line" />

			<table _extends="/skin/table" name="adventures_cust" height="200" width="250" xoff="-180" help_line="1">
				<cols>
					<col name="name" width="150" caption="Приключение"/>
					<col name="levels_no" width="100" caption="Уровни"/>
				</cols>
			</table>

			<levelselector _extends="/skin/level" xoff="150" help_line="1">
				<callback>highest_level</callback>
			</levelselector>



			<download _extends="/skin/linkR" text="Загрузить Приключения" target="download_adv" xoff="0"/>

			<top _extends="/skin/help_line"/>

			<play _extends="/skin/linkR" text="Играть на уровне" target="start_custom_game" help_line="1" xoff="-160"/>
			<back _extends="/skin/linkL" text="В Главное меню" target="/mainmenu" help_line="1" xoff="160"/>

		</play_custom_menu>

		<tournament>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />

			<newgame _extends="/skin/linkR" text="Начать соревнование" target="newtournament"/>

			<highscores _extends="/skin/linkL" text="Посмотреть рекорды" target="show_highscores" />
			<desc _extends="/skin/textR" text="Проверить наличие новых соревнований" />

			<buffer _class="UIBuffer" height="20"/>

			<back _extends="/skin/linkL" text="Назад в Главное меню" target="/mainmenu" />
		</tournament>

		<newgame_menu>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<buffer _class="UIBuffer" height="100"/>

			<text _extends="/skin/bigtextR" text="Выберите уровень" />

			<levelselector _extends="/skin/level">
				<callback>highest_level</callback>
			</levelselector>

			<play _extends="/skin/linkR" text="Играть на этом уровне" target="start_game" />

			<buffer _class="UIBuffer" height="20"/>
			<back _extends="/skin/linkL" text="Назад в Главное меню" target="/mainmenu" />
		</newgame_menu>

		<newmini>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />

			<newfarm _extends="/skin/linkL" text="Play Cat Bounce" target="newcatbounce" />
			<newfarm _extends="/skin/linkR" text="Play Cat Grab" target="newcatgrab" />

			<buffer _class="UIBuffer" height="20"/>
			<back _extends="/skin/linkR" text="Назад в Главное меню" target="/mainmenu" />
		</newmini>

		<paused>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />

			<newfarm _extends="/skin/bigtextL" text="Пауза"  />
			<buffer _class="UIBuffer" height="20"/>
			<newfarm _extends="/skin/linkR" text="Вернуться в игру" target="/none" />
		</paused>

		<bonusresults>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />

			<text _extends="/skin/bigtextR" usertext="results0" />
			<text _extends="/skin/bigtextL" usertext="results1" />
			<text _extends="/skin/bigtextR" usertext="results2" />
			<text _extends="/skin/bigtextL" usertext="results3" />

			<buffer _class="UIBuffer" height="20"/>
			<back _extends="/skin/linkR" text="Продолжить" target="bonuscontinue" />
		</bonusresults>

		<credits>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />

			<text _extends="/skin/bigtextL" text="Sandlot Games" />
			<text _extends="/skin/textR" text="Программирование : Clint Levijoki" />
			<text _extends="/skin/textL" text="Графика : Rebelmind" />
			<text _extends="/skin/textR" text="Звук : Daniel Bernstein" />
			<text _extends="/skin/textL" text="Дизайн уровней : Erich Blattner" />

			<buffer _class="UIBuffer" height="20"/>

			<text _extends="/skin/textR" text="GapiDraw 2D Graphical API (c) 2002-2003" />
			<text _extends="/skin/textL" text="Viktoria Institute." />

			<buffer _class="UIBuffer" height="5"/>
			<back _extends="/skin/linkR" text="Назад в Главное меню" target="/mainmenu" />
		</credits>

		<options>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />

			<togglefs _extends="/skin/linkL" usertext="togglefs" target="togglefs" toggle="fullscreenavaliable" />

			<text _extends="/skin/textR" text="Громкость звуков" />
			<dec_sound _extends="/skin/decrease" target="dec_sfx" usesounds="false" />
			<inc_sound _extends="/skin/increase" target="inc_sfx" usesounds="false" />
			<soundvol _extends="/skin/slider" left="dec_sfx" right="inc_sfx" setting="sfxvolume" >
				<checksound file="assets/sfx/catidle1.ogg" />
			</soundvol>

			<text _extends="/skin/textL" text="Громкость музыки" />
			<dec_sound _extends="/skin/decrease" target="dec_music" />
			<inc_sound _extends="/skin/increase" target="inc_music" />
			<soundvol _extends="/skin/slider" left="dec_music" right="inc_music" setting="musicvolume" />

			<text _extends="/skin/textR" text="Громкость голоса" />
			<dec_sound _extends="/skin/decrease" target="dec_voice" usesounds="false" />
			<inc_sound _extends="/skin/increase" target="inc_voice" usesounds="false" />
			<soundvol _extends="/skin/slider" left="dec_voice" right="inc_voice" setting="voicevolume" >
				<checksound file="assets/voice/thatsbetter.ogg" />
			</soundvol>

			<buffer _class="UIBuffer" height="20"/>
			<back _extends="/skin/linkL" text="Назад в Главное меню" target="/mainmenu" />
			<buffer _class="UIBuffer" height="10"/>
			<build _extends="/skin/text/" usertext="build_number" xoff="270"/>

		</options>
		
		<editor_options>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />

			<togglefs _extends="/skin/linkL" usertext="togglefs" target="togglefs" toggle="fullscreenavaliable" />

			<text _extends="/skin/textR" text="Громкость звуков" />
			<dec_sound _extends="/skin/decrease" target="dec_sfx" usesounds="false" />
			<inc_sound _extends="/skin/increase" target="inc_sfx" usesounds="false" />
			<soundvol _extends="/skin/slider" left="dec_sfx" right="inc_sfx" setting="sfxvolume" >
				<checksound file="assets/sfx/catidle1.ogg" />
			</soundvol>

			<text _extends="/skin/textL" text="Громкость музыки" />
			<dec_sound _extends="/skin/decrease" target="dec_music" />
			<inc_sound _extends="/skin/increase" target="inc_music" />
			<soundvol _extends="/skin/slider" left="dec_music" right="inc_music" setting="musicvolume" />

			<text _extends="/skin/textR" text="Громкость голоса" />
			<dec_sound _extends="/skin/decrease" target="dec_voice" usesounds="false" />
			<inc_sound _extends="/skin/increase" target="inc_voice" usesounds="false" />
			<soundvol _extends="/skin/slider" left="dec_voice" right="inc_voice" setting="voicevolume" >
				<checksound file="assets/voice/thatsbetter.ogg" />
			</soundvol>

			<buffer _class="UIBuffer" height="20"/>

			<back _extends="/skin/linkR" text="Назад в Редактор" target="/none" />
			<back _extends="/skin/linkL" text="В Главное меню" target="end_editor" />
		</editor_options>

		<ingame_options>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />

			<togglefs _extends="/skin/linkL" usertext="togglefs" target="togglefs" toggle="fullscreenavaliable" />

			<text _extends="/skin/textR" text="Громкость звуков" />
			<dec_sound _extends="/skin/decrease" target="dec_sfx" usesounds="false" />
			<inc_sound _extends="/skin/increase" target="inc_sfx" usesounds="false" />
			<soundvol _extends="/skin/slider" left="dec_sfx" right="inc_sfx" setting="sfxvolume" >
				<checksound file="assets/sfx/catidle1.ogg" />
			</soundvol>

			<text _extends="/skin/textL" text="Громкость музыки" />
			<dec_sound _extends="/skin/decrease" target="dec_music" />
			<inc_sound _extends="/skin/increase" target="inc_music" />
			<soundvol _extends="/skin/slider" left="dec_music" right="inc_music" setting="musicvolume" />

			<text _extends="/skin/textR" text="Громкость голоса" />
			<dec_sound _extends="/skin/decrease" target="dec_voice" usesounds="false" />
			<inc_sound _extends="/skin/increase" target="inc_voice" usesounds="false" />
			<soundvol _extends="/skin/slider" left="dec_voice" right="inc_voice" setting="voicevolume" >
				<checksound file="assets/voice/thatsbetter.ogg" />
			</soundvol>

			<buffer _class="UIBuffer" height="20"/>

			<back _extends="/skin/linkL" text="Назад" target="/ingame" />
		</ingame_options>

		<ingame>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />

			<back _extends="/skin/linkL" text="Настройки" target="/ingame_options" />
			<back _extends="/skin/linkR" text="Начать заново" target="reset_confirm" />
			<back _extends="/skin/linkL" text="Закончить игру" target="/end_confirm" />
			<buffer _class="UIBuffer" height="20"/>

			<backtogame _extends="/skin/linkR" text="Вернуться в игру" target="/none" />
		</ingame>

		<end_confirm>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />
			<back _extends="/skin/bigtextR" text="... Но кошки все еще в опасности!" />

			<back _extends="/skin/textL" text="Вы уверены, что хотите закончить игру" />
			<back _extends="/skin/textR" text="и вернуться в главное меню?" />

			<back _extends="/skin/linkL" text="Да, а то я пропущу свой сериал." target="endgame" />
			<back _extends="/skin/linkR" text="Нет! Я буду мстить дальше!" target="/ingame" />
		</end_confirm>

		<end_confirm_q>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />
			<back _extends="/skin/bigtextR" text="... Но кошки все еще в опасности!" />

			<back _extends="/skin/textL" text="Вы уверены, что хотите закончить игру" />
			<back _extends="/skin/textR" text="и вернуться в главное меню?" />

			<back _extends="/skin/linkL" text="Да, а то я пропущу свой сериал." target="endgame" />
			<back _extends="/skin/linkR" text="Нет! Я буду мстить дальше!" target="/none" />
		</end_confirm_q>

		<restart_confirm>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />
			<back _extends="/skin/bigtextR" text="Ой-ой-ой..." />

			<back _extends="/skin/textL" text="Если вы начнете уровень заново, вы потеряете" />
			<back _extends="/skin/textR" text="одну жизнь. Вы уверены?" />

			<back _extends="/skin/linkL" text="Да, я в тупике." target="retry" />
			<back _extends="/skin/linkR" text="Нет! Должен быть выход!" target="/ingame" />
		</restart_confirm>

		<tutorial_restart_confirm>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />
			<back _extends="/skin/bigtextL" text="Упс..." />

			<back _extends="/skin/textR" text="Вы действительно хотите начать заново?" />

			<back _extends="/skin/linkL" text="Да, я в тупике." target="retry" />
			<back _extends="/skin/linkR" text="Нет! Должен быть выход!" target="/ingame" />
		</tutorial_restart_confirm>

		<nobonusskip_confirm>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />
			<back _extends="/skin/bigtextR" text="Подождите!" />

			<back _extends="/skin/textL" text="Вы не можете перезапустить бонусный уровень." />
			<back _extends="/skin/textR" text="Хотите просто пропустить его?" />

			<back _extends="/skin/linkL" text="Да, я ненавижу бонусные очки!" target="nextlevel" />
			<back _extends="/skin/linkR" text="Нет, это случайность!" target="/ingame" />
		</nobonusskip_confirm>

		<nomorelives_confirm>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />
			<back _extends="/skin/bigtextR" text="Ой-ой-ой..." />

			<back _extends="/skin/textL" text="У вас нет жизней в запасе. Если вы начнете" />
			<back _extends="/skin/textR" text="заново, игра закончится. Вы уверены?" />

			<back _extends="/skin/linkL" text="Да... Но я еще вернусь!" target="endgame" />
			<back _extends="/skin/linkR" text="Нет! Как ты мог так подумать, подлый трус!" target="/ingame" />
		</nomorelives_confirm>

		<grannydied>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />
			<text _extends="/skin/bigtextL" text="Бабуля упала!" />

			<buffer _class="UIBuffer" height="20"/>
			<msg _extends="/skin/textR" usertext="msg1" />
			<msg _extends="/skin/textL" usertext="msg2" />
			<msg _extends="/skin/textR" usertext="msg3" />

			<buffer _class="UIBuffer" height="20"/>
			<back _extends="/skin/linkL" text="Продолжить" target="retry" />
		</grannydied>

		<tournament_gameover>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />
			<text _extends="/skin/bigtextL" text="Конец игры" />

			<buffer _class="UIBuffer" height="5"/>

			<msg _extends="/skin/textR" text="Поздравляем! Ваши очки:" />
			<msg _extends="/skin/bigtextL" usertext="points" />
			<msg _extends="/skin/textR" text="" />

			<back _extends="/skin/linkL" text="Опубликовать рекорд" target="gameover_postscore" />

			<back _extends="/skin/linkR" text="Не опубликовывать рекорд" target="gameover" />
		</tournament_gameover>

		<gameover>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />
			<togglefs _extends="/skin/bigtextL" text="Конец игры" />

			<buffer _class="UIBuffer" height="5"/>

			<msg _extends="/skin/textR" text="Поздравляем! Ваши очки:" />
			<msg _extends="/skin/bigtextL" usertext="points" />
			<msg _extends="/skin/textR" text="" />

			<buffer _class="UIBuffer" height="10"/>

			<msg _extends="/skin/textL" text="Ваше звание:" />
			<msg _extends="/skin/bigtextR" usertext="ranking" />

			<buffer _class="UIBuffer" height="20"/>
			<back _extends="/skin/linkL" text="Перейти к рекордам" target="gameover_post" />
		</gameover>

		<gameover_cust>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />
			<togglefs _extends="/skin/bigtextL" text="Конец игры" />

			<buffer _class="UIBuffer" height="5"/>

			<msg _extends="/skin/textR" text="Поздравляем! Ваши очки:" />
			<msg _extends="/skin/bigtextL" usertext="points" />
			<msg _extends="/skin/textR" text="" />

			<buffer _class="UIBuffer" height="10"/>

			<msg _extends="/skin/textL" text="Ваше звание:" />
			<msg _extends="/skin/bigtextR" usertext="ranking" />

			<buffer _class="UIBuffer" height="20"/>
			<back _extends="/skin/linkL" text="Перейти в главное меню" target="gameover_post" />
		</gameover_cust>

		<levelsummary>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<music _class="UIMusic" file="assets/music/finishlevel.ogg" loop="false" />

			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />
			<togglefs _extends="/skin/bigtextL" text="Уровень пройден" />

			<buffer _class="UIBuffer" height="20"/>

			<msg _extends="/skin/textR" usertext="flowers_found" />
			<msg _extends="/skin/textL" usertext="label_points" />

			<buffer _class="UIBuffer" height="20"/>
			<back _extends="/skin/linkR" text="Следующий уровень" target="nextlevel" />
			<text _extends="/skin/textL" text="подсказка: нажмите пробел, чтобы пропустить этот экран" />
		</levelsummary>

		<bonus_levelsummary>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<music _class="UIMusic" file="assets/music/finishlevel.ogg" loop="false"/>

			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />
			<togglefs _extends="/skin/bigtextL" text="Завершенный уровень" />

			<buffer _class="UIBuffer" height="20"/>

			<msg _extends="/skin/textR" usertext="flowers_found" />
			<msg _extends="/skin/textL" usertext="timer_points" />
			<msg _extends="/skin/textR" usertext="label_points" />

			<buffer _class="UIBuffer" height="20"/>

			<back _extends="/skin/linkL" text="Следующий уровень" target="nextlevel" />
			<text _extends="/skin/textR" text="подсказка: нажмите пробел, чтобы пропустить этот экран" />
		</bonus_levelsummary>

		<finished_download_demo>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />

			<buffer _class="UIBuffer" height="10"/>
			<newgame _extends="/skin/bigtextR" text="Поздравляем!" />
			<buffer _class="UIBuffer" height="10"/>

			<newgame _extends="/skin/textL" text="Вы закончили все демо-уровни!" />
			<newgame _extends="/skin/textR" text="Получите ключ и пройдите все приключения!" />
			<buffer _class="UIBuffer" height="10"/>

			<back _extends="/skin/linkR" text="Продолжить" target="demo_finished" />		
		</finished_download_demo>

		<finished_online_demo>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />

			<buffer _class="UIBuffer" height="10"/>
			<newgame _extends="/skin/bigtextR" text="Поздравляем!" />
			<buffer _class="UIBuffer" height="10"/>

			<newgame _extends="/skin/textL" text="Вы закончили все демо-уровни онлайн версии." />
			<newgame _extends="/skin/textR" text="Загрузите демо-версию и получите больше бесплатных уровней" />
			<newgame _extends="/skin/textL" text="или купите игру и пройдите все приключения!" />

			<buffer _class="UIBuffer" height="10"/>
			<back _extends="/skin/linkR" text="Продолжить" target="demo_finished" />		
		</finished_online_demo>

		<finished_main_game>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />

			<buffer _class="UIBuffer" height="10"/>
			<newgame _extends="/skin/bigtextR" text="Спасибо за игру!" />

			<buffer _class="UIBuffer" height="10"/>

                        <msg _extends="/skin/textR" text="Поздравляем! Ваши очки:" />
			<msg _extends="/skin/bigtextL" usertext="points" />
			<msg _extends="/skin/textR" text="" />

			<msg _extends="/skin/textL" text="Ваше звание:" />
			<msg _extends="/skin/bigtextR" usertext="ranking" />

			<buffer _class="UIBuffer" height="20"/>

			<back _extends="/skin/linkL" text="Перейти к рекордам" target="gameover_post" />
		</finished_main_game>

		<finished_cust_game>
			<back _class="UIBitmap" bitmap="assets/graphics/ui/menu_background.jpg" height="0" />
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />

			<buffer _class="UIBuffer" height="10"/>
			<newgame _extends="/skin/bigtextR" text="Спасибо за игру!" />

			<buffer _class="UIBuffer" height="10"/>

			<msg _extends="/skin/textL" text="Ваше звание:" />
			<msg _extends="/skin/bigtextR" usertext="ranking" />

			<buffer _class="UIBuffer" height="20"/>

			<back _extends="/skin/linkL" text="Перейти в главное меню" target="/mainmenu" />
		</finished_cust_game>

		<successful_unlock>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />

			<buffer _class="UIBuffer" height="20"/>
			<newgame _extends="/skin/bigtextR" text="Ключ принят" />
			<newgame _extends="/skin/textL" text="Спасибо за покупку!" />
			<buffer _class="UIBuffer" height="20"/>

			<back _extends="/skin/linkL" text="Продолжить игру" target="/mainmenu" />		
		</successful_unlock>

		<nomoreplays>
			<title _class="UIBitmap" bitmap="assets/graphics/ui/title.jpg" alphamap="assets/graphics/ui/title-alpha.png" />

			<buffer _class="UIBuffer" height="20"/>
			<newgame _extends="/skin/bigtextR" text="У вас не осталось времени" />
			<buffer _class="UIBuffer" height="20"/>

			<back _extends="/skin/linkL" text="Ввести ключ" target="buy_now" />
			<back _extends="/skin/linkR" text="Выйти" target="quit" />		
		</nomoreplays>
		
		<editor_delete_level>
			<buffer _class="UIBuffer" height="200"/>
			<back _extends="/skin/bigtext" text="Удалить?" />

			<back _extends="/skin/text" text="Вы уверены, что хотите" />
			<back _extends="/skin/text" text="удалить этот уровень?" />

			<back _extends="/skin/link" text="Да!" target="editor_delete_level_confirmed" />
			<back _extends="/skin/link" text="Нет!" target="/none" />
		</editor_delete_level>
		
		<editor_frame>
			<back _extends="/skin/bigtext" text="Тема уровня" />
		
			<theme _extends="/skin/text" text="Фон уровня" />
			<text _extends="/skin/text" usertext="editor_background" />
			<dec_theme _extends="/skin/decrease" target="dec_theme" />
			<inc_theme _extends="/skin/increase" target="inc_theme" />
			<themeslider _extends="/skin/slider" left="dec_theme" right="inc_theme" setting="selected_theme" />
			
			<music _extends="/skin/text" text="Музыка уровня" />
			<text _extends="/skin/text" usertext="editor_music" />
			<dec_frame_music _extends="/skin/decrease" target="dec_frame_music" />
			<inc_frame_music _extends="/skin/increase" target="inc_frame_music" />
			<musicslider _extends="/skin/slider" left="dec_frame_music" right="inc_frame_music" setting="selected_music" />

			<bonus _extends="/skin/link" usertext="bonus_level" target="change_bonus" />
			
			<back _extends="/skin/link" text="Назад" target="/none" />
		</editor_frame>

		<msg_bonus_error_editor>
			<buffer _class="UIBuffer" height="200"/>
			<text _extends="/skin/text" text="На Бонусном уровне не может быть следующих объектов:" />
			<text _extends="/skin/text" text="Врагов, Котов, Кошачьих дверей, Выхода, Супер цветка или Бонусных цветов." />
                        <text _extends="/skin/text" text="Удалите эти объекты, чтобы создать Бонусный уровень." />

			<cancel _extends="/skin/link" text="OK" target="/editor_frame" />			
		</msg_bonus_error_editor>

		<msg_normalmap_error_editor>
			<buffer _class="UIBuffer" height="200"/>
			<text _extends="/skin/text" text="На обычном уровне не может быть бонусных сердец." />			
			<cancel _extends="/skin/link" text="OK" target="/editor_frame" />			
		</msg_normalmap_error_editor>

		<msg_teleport_error>
			<buffer _class="UIBuffer" height="200"/>
			<text _extends="/skin/text" text="Вам нужно поставить Выход из Телепорта для вашего Телепорта." />			
			<cancel _extends="/skin/link" text="OK" target="/back" />			
		</msg_teleport_error>

		<msg_save_success>
			<buffer _class="UIBuffer" height="200"/>
			<text _extends="/skin/text" text="Уровень сохранен!" />			
			<cancel _extends="/skin/link" text="OK" target="/back" />			
		</msg_save_success>

		<map_name_edit>
			<buffer _class="UIBuffer" height="200"/>
			<text _extends="/skin/text" text="Введите название карты:"/>
			<framed_input _extends="/skin/framed_input_text" width="310" initial_text="map_name"/>

			<top _extends="/skin/help_line"/>

			<ok _extends="/skin/link" text="OK" target="map_name_confirm" help_line="1" xoff="-150"/>
			<back _extends="/skin/link" text="Назад" target="/none" help_line="1" xoff="150"/>
		</map_name_edit>

	</pages>
</ui>
